Want to see a NEW level for Wizard Ops and know how we went about creating it? Of course you do! That's why we created this video to visually show you how a level progresses through it's development cycle. Here are the steps: (we usually follow these steps in this order but other times we feel like being rebels and change it up a bit) - Use basic geometry to create the ground and to mark where art assets will be placed - Add enemies to the level - Create and place the skybox in the level - Start replacing the ground with textured meshes - Start replacing the orange geometry with their correct models - Add set dressing items to the level - Tweak and iterate if needed WizardOps.com - Buy Now on iOS (http Like us on Facebook! www.facebook.com Wizard Ops for the iPad, iPhone and iPod Touch is a multi-level action game in which you control the revered Wizard Ops, released by the King from imprisonment in the enchanted dungeon, and employed on a perilous mission to save his daughter from the Mad Maker. Dodge lightning bolts from the hordes of armed guards and annihilate them with your fire-ball combos with super-accurate touch-screen response. Once you've escaped the dungeon, move up the many different levels on your quest to assemble a team to save the princess. Fly by jet pack over pits, wade through swamps, and invade enemy fortresses whilst repelling attack from the Mad Maker's crazy war contraptions. Receive health potions and coins along the way, with which you can <b>...</b> |
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Wizard Ops Desert Evolution
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