The iceblocks are all 1 combined object so 1 drawcall. To destroy an iceblock, set false in a bool table. Then the iceblocks are all rebuilt from the bool table and recombined at runtime. Works fast enough even on iphone 3g with booltable of 40x20 |
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Time: 02:14 | More in Gaming |
Destructable map blocks in shiva 3d
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