Tacoma review: The makers of Gone Home unspool a mesmerizing science fiction story

The Fullbright Company likes haunted-house stories. Their debut title, Gone Home, had you exploring a spooky, empty mansion whose only specters were ultimately metaphorical. In Tacoma ($20 on Steam), the ghosts are digital—recordings of an abandoned space station’s absent crew, roaming on a loop through the places they called home, replaying the hours left to them after a catastrophic, potentially lethal accident.

Your character’s been sent by the crew’s corporate employer to salvage the station’s artificial intelligence. But restoring and replaying those crew recordings as you tour the station quickly reveals that your job—and what happened to Lunar Transfer Station Tacoma and its crew—may not be as simple as it initially seems.

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