Thousands of Tiles. Every tile is a different sprite object. All running at the full 30 fps — on my old iPhone 3GS! Other good nuggets like content scaling support for sprites mentioned as well. Coming to a Corona SDK daily build near you. www.coronasdk.com |
From:
anscamobile
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Time: 02:15 | More in Science & Technology |
Corona SDK: Now with blazing sprite and tile performance — simultaneously!
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