The Art and Science of Gamification
To recap quickly, in the first article we discussed the fact that 2012 is THE year for apps and how those who put on their ‘Appreneur’ hats on & take action will find success. Then in the second article, we talked about a theory that we referred to as 3D Internet that follows what we call ‘the deep then wide method;’ through mobile apps, mobile devices are taking Google’s ‘wide then deep method’ of “searching” and flipping it! Apps allow for us to go deep and straight to the source and then go wide to find even more valuable content! In the last article, we talked about one of the hottest topics in business right now and that’s behavioral analytics a.k.a the main reason Facebook acquired Instagram.
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